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Edugame4Change. A digitally augmented business game for the digital transformation in schools

    Schools face numerous challenges in the digital transformation. In the Edugame4Change project, we are developing a digitally augmented game that supports schools in shaping this change at different levels. It combines business game and applied game to stimulate a sustainable school development process.


    Details

    Core team: 
    Prof. Dr. Tobias Röhl, PHZH Centre for Media Education and Computer Science / Centre for Education and Digital Transformation
    Stefan Schmidlin, ZHdK Departement Design
    Nija (Sonja) Böckler, ZHdK Game Design

    Practice partner: 
    hep-Verlag
    Schulamt Stadt Zürich

    Duration:
    2023-2024

    Financing:
    DIZH Innovation program, Project Call

    Discipline:
    Design