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    Sie befinden sich hier:
    1. Forschung
    2. Institute for Computer Music and Sound Technology
    3. TENOR Zurich
    Mehr zu: TENOR Zurich

    Friday, 5 April

    • Information Desk
    • Installations
    • 9:30-10:00h
    • 10:00-11:00h
    • 11:00-12:20h
    • 12:20-13:30h
    • 13:30-15:00h
    • 15:00-15:30h
    • 15:30-16:30h
    • 16:30-17:30h
    • 18:30h

    Information Desk

    • Opening Hours – Main Entrance Hall, Hörsaal 1 (3.K01, Ebene 3)

      Thursday, 4 April: 8:00h – 11:00h
      Friday, 5 April: 9:00h – 10:00h
      Saturday, 6 April: 9:00h – 10:00h

      For registration outside of the opening hours of the information desk, please contact Leandra Nussbaumer at the conference office & lounge at Kaskadenfoyer (5.K04, Ebene 5).

    Installations

    • Installations through-out the conference – various locations

      Running through-out the conference – Kunstraum (5.K12, Ebene 5)
      Neutral Friend, Unknown Enemy
      Installation by Juan Manuel Escalante

      The Generation of Maps
      Installation by Juan Manuel Escalante

      Running through-out the conference – Aktionsraum (5.K06, Ebene 5)
      Tres avatares del silencio: Antígona en su lógica de ensueño (2024)
      Installation by Mauricio A. Meza Ruiz
      Performance: Saturday 6 April, 18:30h

      Running through-out the conference – ICST-Kompositionsstudio (3.D02, Ebene 3)
      Study for a Cosmic City
      Installation by Julian Scordato

    9:30-10:00h

    Coffee – Hörsaal 1 (3.K01, Ebene 3)


    10:00-11:00h

    • Keynote: Svetlana Maraš – Hörsaal 1 (3.K01, Ebene 3)

      Svetlana Maraš
      Professor of Creative Music Technology and Co-head of Electronic Studio Basel – Hochschule für Musik, Klassik FHNW

      Beyond Linear Timelines: Unveiling Musical Form Through Notation in Varied Formats
      As composer and sound artist who searches for adequate way of representation for each new musical idea, my creative output contains variety of formats. In recent years, I have identified notation as one of the main structuring tools that give shape to my work. The tool itself however, asks for re-definition from one piece to another, and I am enthusiastically immersed in this iterative process observing the multitude of shapes it can take. By adhering to selected principles I established in the process of notation while adapting the format to different media that I work with, I have unlocked for myself the potential to utilise through each of them, a specific idea of musical form - that which transcends the organisation of material on a linear timeline, and this appears to be key concept of my work.

      Re-defining format and purpose of the score from work to work, lead me to discern principles that connect musical notation with the use and design of technology and connection of it with parameters of sound and the way we choose to define them and to work with them. In this constellation, the ability to operate creatively with selected principles is what gives form to my pieces and reflects directly to my own aesthetics. 

      My perspective emerges within a diversified field of experimental music with a particular focus on electronic sound. 

      Throughout this self-analysis of my practice, I will draw upon examples from my body of work to illustrate the diverse applications of notation in the fields of instrument-making, composing for ensembles with electronics and to the solo, live electronic music performance.

      In all of these, there are prominent physical traces of notation in different media and formats, as well as the elaborate development processes that preceded them, that i have documented and I will share in my presentation. 

    11:00-12:20h

    • Session 2 – Hörsaal 1 (3.K01, Ebene 3)

      Paper Session Chair: Solomiya Moroz

      11:00h
      Sketch, Draft and Refined Hypothesis Testing as a Creative Process in Audio Portraiture
      Author: Maree Sheehan

      Audio-portraiture describes a discrete, immersively experienced, audio rendering of an individual’s identity. Paradigmatically the development and creation of these audio portraits is informed by te ao Māori philosophies, knowledge and understandings. Within a process of reflective practice, I can trace the iterative development of my portraiture through three forms of experiments, audiosketching, audio-drafting and refined hypothesis testing. These three forms of experimentation offer a progressive artistic practice-led approach of a non-linear fashion. Immersive sound technologies are utilized to record, synthesize and spatially position interpretations of the person’s perspectives, experiences and nature. This paper provides an overview of how audio-portrait provide an artistic synthesis of sonic practices resulting in activating sensory responses for a listener that reach beyond the parameters of visual portraiture. This is because 360 immersive and binaural sound-capture technologies can be orchestrated into artistic works that convey unique experiences of space and time. Such work may be designed as a distinctive form of portraiture. Significantly, audio portraiture demonstrates the multidimensionality of wāhine Māori (Māori women) through artistic interpretation and representation in ways that are culturally authentic and unique.

      11:20h
      A Matter of Notation: Case Studies in Materiality, Temporality, and the Score-Object
      Author: Kate Milligan

      From a posthuman perspective, music-making can be understood as a lively assemblage of human and non-human agents. Within this framework, the term ‘music culture’ expands to include more-than-human contexts, scales, and temporalities. The question therefore arises: how might composers facilitate musical experiences “beyond the ‘mesoscopic bubble’, within which our human perception and phenomenological considerations are still enclosed”? In this paper, I position the score-object as a subject with material vitality, and an active participant in the balance of agencies in the musical assemblage. Specifically, I employ the notion of “medium time”, as outlined by Georgina Born, to understand how musical objects act independently in and on time. Through material intervention in my notational practice, I assess the balance of these agencies as they arise in musical experiences. More specifically, in this material context, I am continuing an investigation of “watery logics”, incorporating water into my practice as medium (and subject) of primary focus. In this paper, I present two material-compositional case studies from 2023, wherein animated notation is re-mediated by water for generative visual results, resulting in fluid dispersion of musical agency. Finally, I position this discussion within a broader posthuman discourse of ethics.

      11:40h
      Perfect Information: Scores As Self-Evident Processes
      Author: James Saunders

      Self-evident processes in music suggest the possibility of close engagement with the operation of a piece, with the potential for empathic and communal experiences to be had by both participants and observers. Taking the notion of perfect and imperfect information in games as a starting point, the paper considers what might be gained by presenting scores as systems of perfect information. In games with perfect or public information, all the necessary information is made available to us, so we have the potential to understand player choices and empathise with them when spectating. In process music, if the necessary information is made available to us, we also have the potential to understand player choices and empathise with them. The paper considers the development of self-evident music in this context, proposing three modes of information delivery: demonstrating, explaining and showing. These modes are considered in relation to the management of information flow and the corresponding cognitive load placed on listeners through the control of speed, density, simultaneity and sequentiality in the presentation of instructions.

      12:00h
      Egdard Varèse’s Poème électronique. An Analysis of Recently Discovered Sources
      Author: Leo Izzo

      The article investigates the genesis of Poème électronique by Edgard Varèse, analyzing several previously unknown or overlooked sources, which have been recently identified in the Varèse collection at the Paul Sacher Stiftung (Basel). The article examines two types of sources: Varèse’s musical manuscripts and the technical plan for the sound spatialization of the entire piece, made by Philips engineers. While Varèse’s sketches and drafts for Poème électronique had been neglected for years, the complete spatialization plan was once thought to be lost but has been recently rediscovered. These new sources reveal a largely unknown, long and complex process of creation, from the first music sketches to the final performance inside the Philips pavilion, a landmark in architecture designed by Le Corbusier for the Brussels Expo in 1958. The article focuses on a short section of the piece, marked by Varèse as section ‘F’, that serves as a case study. Varèse composed this section by merging diagrams for electronic sounds and conventional scores, such as fragments of his unpublished composition Étude pour Espace (1947). The spatialization plan for section ‘F’, coherent with Varèse’s music manuscripts, suggests the vertical movements of drops falling from the ceiling. In future developments of this research, the philological analysis of these different sources, including Varèse’s music sketches and the complete plan for sound spatialization, will be extended to the entire piece. This could lead to a better understanding of this seminal work in electronic music.

    12:20-13:30h

    • Lunch – Lunchroom, Zurich University of the Arts

      You will receive a voucher for the catering services on campus on your first day at the conference. The voucher is valid for lunch on Thursday, 4 April and Friday, 5 April. If you have not received a voucher, please contact Leandra Nussbaumer.

    13:30-15:00h

    • Session 3 – Hörsaal 1 (3.K01, Ebene 3)

      Paper Session Chair: Rama Gottfried

      13:30h
      Challenging Epistemic Biases in Musical AI: A Guerrilla Approach to Human-Machine Comprovisation Based on Xenakis’s Sketches for Evryali
      Author: Pavlos Antoniadis

      The objective of this paper is to reflect on the affordances of sketches as interfaces for human and machine learning by way of a case study based on Iannis Xenakis’s Evryali (1973). First, I report on one-to-one mappings between the composer’s original sketches and the symbolic notation intended for performance. Then, there is an outline of the sketches’ deviations from the symbolic score and their potential to offer indispensable analytical insights for learning. The decoupling of sketch and score intensifies as performance multimodal data enters the framework of my analysis, allowing for the emergence of one-to-many mappings among those three distinct representation domains. This multiplicity of relations fuels the creation of gesture-controlled, augmented, and interactive tablatures, which are based on the sketches and incorporate graphic and multimodal elements to bypass conventional notation. Finally, I report on the use of tablatures as both preparation and performance tools in a human-machine comprovisation setting, involving a human trained to improvise on complex scores, an AI agent trained on a corpus of recordings, and a gesture-follower trained on the performance of sketches. As a postlude, the potential of one-to-many mappings for challenging established epistemic biases in musical AI is stressed. I capitalize on the unpredictability generated by the interplay between couplings and decouplings of different representation domains, affirming the transitory nature and inherent malleability of sketches.

      13:50h
      From Sonic Gesture to Composition: Mapping the Path for the Physical Computing Instrument
      Authors: João Coimbra, Henrique Portovedo, Sara Carvalho

      As a composer and multi-instrumentalist, I use the studio as a tool for real-time performance and composition. In recent years, this process has suffered constraints due to my need to incorporate more studio elements to produce and manipulate sound. My research project seeks to address these challenges by developing and mapping a digital musical instrument – the Physical Computing Instrument (PCI) – that uses gestures to produce sound. In this paper, we delve into recent developments in our research, exploring three gestural Digital Musical Instruments (DMIs) as exploratory tools for refining the PCI's design and functionality. We focus on the musical challenges arising from it, encompassing idiomatic writing, notation, and performance, and how these aspects contribute to the PCI's development, clarifying its scope and identity, while establishing a systematized approach for its practice. Additionally, the paper introduces two original compositions, accompanied by notational sketches and mapping strategies tailored for these gestural controllers. These ele- ments provide valuable insights into the prototyping of the PCI, showcasing its potential applications.

      14:10h
      Xnk and Hands2MIDIChannels: New Software Tools for Composers and Improvisers
      Author: Carlos Mauro

      In the evolving landscape of 21st-century music, composers are turning to software tools to enhance creative workflows and improve composing efficiency. This paper introduces two novel tools independently developed by the author: Xnk and Hands2MIDIChannels. Xnk is a deterministic graphic music notation parser that processes .PNG images to produce a .TXT file suitable for the bach.roll object in MaxMSP. By merging qualities of abstract graphics and traditional notations, Xnk provides an alternative approach for composers in music sketching and composition. Meanwhile, Hands2MIDIChannels allocates MIDI events corresponding to a keyboard instrument to specific MIDI channels based on the hand that triggered the event. This allocation is derived by cross-referencing the original MIDI file with a synchronized video capturing the performer’s hand movements over the keyboard. Notably, this tool offers invaluable utility to composers, improvisers, and musicians with disabilities. It enhances compositional efficiency by automating hand-based event assignation, enabling the swift transformation of improvisations into readable scores. The paper will explore the technical aspects, justification, current limitations, and potential avenues for both tools.

      14:30h
      Sketching Magnetic Interactions for Neural Synthesis
      Authors: Nicola Privato, Giacomo Lepri, Thor Magnusson, Einar Torfi Einarsson

      The application of neural synthesis for sound generation has grown significantly in recent years. Models such as RAVE offer real-time control by mapping sounds to and from numerical vectors in an abstract latent space whose features of entanglement, arbitrariness, and continuity pose novel challenges to musicians and composers in encoding and interpreting the inscription. In this paper, we introduce Stacco, a magnetic score system that addresses these challenges by functioning as a performative and compositional support for neural synthesis models through embodied sketching. We describe the system and present insights from a workshop aimed at exploring the compositional potential of this platform. We conclude by reflecting on how, during the workshop, Stacco’s playfulness and magnetic materiality translated into the participants’ scores and on the broader implications of embodied sketching in notating music for neural synthesis.

    15:00-15:30h

    Coffee Break


    15:30-16:30h

    • Workshop 3 – Konferenzraum (5.K03, Ebene 5)

      Digital Score Creativity Cards
      Authors: Craig Vear, Richard Wetzel

      The Digital Score Creativity Cards have been created to help musicians design, develop and create digital scores. They present insights from different perspectives about the possibilities, opportunities, challenges and questions around the creation of a digital score. They have been designed to operate like a conversation between musicians, their creative ideas, and the wealth of experience from those who have researched and specialised in making digital scores. They extend the research by Wetzel et al. (2017) in Mixed Realty Game design. The hope is that they offer new ways of thinking, creating, performing and sharing musical ideas in the 21st century. This workshop will consist of a brief explanation, and then the participants will be split into groups and will go through the initial stages of ideation development.

    16:30-17:30h

    • Workshop 4 – Konferenzraum (5.K03, Ebene 5)

      Decibel ScorePlayer Demonstration
      Authors: Cat Hope, Jaslyn Robertson, Chloë Sobek

      This demonstration introduces the Decibel ScorePlayer iPad software for composers and performers. It also provides an overview of the free desktop partner application, the Decibel ScoreCreator, the Mac application required to create the file type used by the Decibel ScorePlayer. Finally, the workshop introduces The Decibel Complete John Cage Variations ScorePlayer, an application that enables quick and accurate performances of John Cage’s ‘Variations’ series of compositions. Participants will be provided with a free copy of all software programs on attendance, but should bring their own iPad. The workshop will be 60 minutes long and will include a performance of John Cage Variations I, using the score in the Decibel Complete John Cage Variations ScorePlayer software. Participants will be able to create their own score in the ScorePlayer format during the workshop.

    18:30h

    • Concert 2 – Konzertsaal 3 (7.K12, Ebene 7)

      This concert is a co-production of Collegium Novum Zürich (CNZ) and the Institute for Computer Music and Sound Technology (ICST)

      Programme

      Markus Lepper – Drei kleine Studien nach Morton Feldman (2023)
      for three higher and three lower instrumental parts
      Sira Pellicer Faus, alto saxophone (ZHdK)
      Jens Bracher, trumpet
      Mateusz Szczepkowski, viola
      Kevin Toksöz Fairbairn, trombone
      Raphaël Duchosal Binaz, electric guitar (ZHdK)
      Sebastian Ortega, violoncello (ZHdK)
      Lars Mlekusch, conductor

      Ryan Ross Smith – Study no. 61 (2023)
      for four or more instrumentalists and embedded electronics
      Jens Bracher, trumpet
      Kevin Toksöz Fairbairn, trombone
      Raphaël Duchosal Binaz, electric guitar (ZHdK)
      Gilles Grimaître, piano
      Brian Archinal, percussion
      Mateusz Szczepkowski, violine
      Sebastian Ortega, violoncello (ZHdK)
      Lars Mlekusch, conductor

      Derek Worthington – Lossy Codecs (2024)
      for ensemble and directed improvisation system
      Sira Pellicer Faus, alto saxophone (ZHdK)
      Jens Bracher, trumpet
      Kevin Toksöz Fairbairn, trombone
      Raphaël Duchosal Binaz, electric guitar (ZHdK)
      Gilles Grimaître, piano
      Brian Archinal, percussion
      Mateusz Szczepkowski, violine
      Sebastian Ortega, violoncello (ZHdK)

      Linda Bouchard – Le Tracé de l’Onde (2024)
      for three spatially separated duos
      Jens Bracher, trumpet
      Kevin Toksöz Fairbairn, trombone
      Gilles Grimaître, piano
      Brian Archinal, percussion
      Mateusz Szczepkowski, viola
      Sebastian Ortega, violoncello (ZHdK)

      Pierluigi Billone – Ebe und Anders (2014)
      for seven soloists
      Jens Bracher, flugelhorn and trumpet
      Kevin Toksöz Fairbairn, trombone
      Francesco Palmieri, electric guitar
      Brian Archinal, percussion
      Xiao Lu, percussion (ZHdK)
      Gilles Grimaître, piano
      Mateusz Szczepkowski, viola
      Martina Schucan, violoncello
      Lars Mlekusch, conductor

      Sound engineering
      Leandro Gianini, sound engineer
      Milena Winter, sound engineer

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