Games are no longer a rarity in museums. Especially for younger visitors, games can help make museum visits more attractive and accessible, thereby increasing interest in complex content. ‘But what exactly does it take to better appeal to the target group of young people?’ was the question asked by the student, who works as an interaction designer in a museum. As part of the ‘CAS Games & Play in Virtual Spaces’ course, he developed the prototype Mysterious Glyphs for a planned exhibition on the Amazon. In the game, players explore an atmospheric jungle landscape in search of petroglyphs — symbols carved into stone — and bring them to the village centre for a ceremony.
During the design phase, questions arose about game length, approachability, accessibility and speicifically about the sensitive portrayal of colonial content. The result was a game prototype with a strong focus on audiovisual quality. This encourages players to explore and makes the museum visit more engaging and immersive.
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