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    Sweet&Sour

    Master Design - Game Design

    Sweet&Sour, Kathleen Marie Bohren, Zürcher Hochschule der Künste

    Is this a Girl-oriented game? Determining if a video game is designed for girls seems straightforward. But what factors truly contribute to this distinction? Enter «Sweet&Sour»: a game that challenges perceptions. The player’s actions change the game’s art style and topic from neutral to crazily girly – playing with the three pillar theories outlined in the Master’s thesis. «Understanding the Phenomenon of '‹Girl-Oriented'› Video Games». The game gives players a creative space to interact with girl-oriented codes, encouraging reflection on the topic of gendered video-games.

    Details

    • Discipline

      Design

    • Project Type

      Abschlussarbeit

    • Field of Study

      Master Design - Game Design

    • Authors

      Kathleen Marie Bohren

    • Date

      2024