Interactive Music and Movement investigates the relationships between bodies, movement, sound and image. In both practice-oriented and theoretical approaches this relation gets subjected to critical questioning. This happens in particular in the shifted and unique focus that arises from the specific configuration between bodies, interactive sensing techniques, and media expression in sound and image.
This project investigates the relationships between bodies, movement, sound and image. In both practice-oriented and theoretical approaches this relation gets subjected to critical questioning. This happens in particular in the shifted and unique focus that arises from the specific configuration between bodies, interactive sensing techniques, and media expression in sound and image. The central question of the project addresses the role and perception of the body(ies), on the one hand in the performer's proprioception and on the other hand through the mediation with the audience. From there arise the questions of how to bring the performer into a circular relation with the media contents, and how media content can be reintegrated through feedback into pre-conscious body-perception.
These questions get explored experimentally though artistic work processes. The practice-based methods combine artistic work in dance and music with specific developments of instruments and interfaces, which enable juxtaposing the bodies with technologies. It is through the technical processes in interfaces that the bodies are put into relation with sound- and image-media. The artistic methods are complemented with technical processes such as 'machine learning', 'motion capture', 'movement analysis algorithms', und 'wearable sensors'. These capture specific aspects of movement expression, store them, and finally enable their analysis. The outcomes of the project are made accessible to the general audience in public performances and through publications in the appropriate channels addressing a specialist audience.